Gamification

Amusement

44: Virtual Pet Raising Game Featuring Pikachu Encouraging Users to Wake Up Early | Patent Drawing

Discover a virtual pet raising game featuring Pikachu, designed to motivate early wake-up habits through gamification. This inventive approach, shown in Japanese patent drawings, links real-life routines with Pikachu’s in-game progress, encouraging healthy lifestyle changes.
Amusement

43: Sleep Monitoring System Featuring Mario Character Interaction | Patent Drawing

Explore a sleep monitoring interface featuring Mario, providing personalized health advice and rewards for good sleep habits. This playful design, illustrated in Japanese patent drawings, gamifies sleep tracking to engage users and encourage better rest.